Tuesday, 21 January 2014

Displays

Displays

T.V.
LED

LEDs have come a long way since the early days of lighting up digital clock faces. In the 2000s, LCD TVs took over the high definition market and represented a huge step over old standard definition CRT televisions. LCD displays were even a major step above HD rear-projection sets that weighed well over 100 pounds ( 45.4 kilos). Now LEDs are poised to make a similar jump. While LCDs are far thinner and lighter than massive rear-projection sets, they still use cold cathode fluorescent tubes to project a white light onto the pixels that make up the screen. Those add weight and thickness to the television set. LEDs solve both problems.

Projectors
The technology behind the LCD projector is nearly three decades old in 2012, but it remains one of the top digital projection technologies, alongside Digital Light Processing (DLP) projectors. Inventor Gene Dolgoff developed the first LCD projector in 1984, and both Epson and Sony continue to employ the technology in 21st century projectors.

Wii U Game Pad
The Wii U GamePad features a lot of advanced technology, such as sensors, dual analog sticks, touch screen, NFC chip, and more. Here is the full feature run down. The previous version of the GamePad had circle pads instead of analog sticks, and the NFC chip was behind the screen instead of to the side.
6.2 inch touch screen with 854 x 480 resolution with stylus support
Dual analog sticks
Infrared sensors, acceleration and gyroscope
Wii U NFC chip
Built-in 1.3 MP camera, headphone jack and on-board microphone
On-board digital keyboard to write messages, send notes, and more
Connects via Bluetooth to the main console

Monitor
A monitor or a display is an electronic visual display for computers. The monitor comprises the display device, circuitry and an enclosure. The display device in modern monitors is typically a thin film transistor liquid crystal display (TFT-LCD) thin panel, while older monitors used a cathode ray tube (CRT) about as deep as the screen size.

Originally, computer monitors were used for data processing while television receivers were used for entertainment. From the 1980s onwards, computers (and their monitors) have been used for both data processing and entertainment, while televisions have implemented some computer functionality. The common aspect ratio of televisions, and then computer monitors, has also changed from 4:3 to 16:9 (and 16:10).

PS VITA
OLED 16:9 display
5 inches (diagonally)
960x544 resolution
Approx. 16 million colors
Capacitive multi-touch screen


3DS
Top screen is 800 x 240 pixels (400 x 240 pixels per eye), and bottom touch screen is 320 x 240 pixels.

VMU

The VMU, or Visual Memory Unit is a memory card peripheral for the Dreamcast. Its official name was changed by Sega for each of the three key regions:-
Japan = Visual Memory System (VMS)
North America = Visual Memory Unit (VMU)
Europe = Visual Memory (VM)
The name was changed from VMS to VMU for the NA market as the name VMS was already owned and in use by the Digital Equipment Corporation for their VMS operating system. It is not known why the name was changed again to VM for the European market, however the name VMU was commonly used in the UK. Visual Memory System was first released on July 30th, 1998 in Japan without the Dreamcast branding and included Godzilla virtual pet game.

While its most basic function is as a removable storage device, the VMU may also serve as an auxiliary display during normal gameplay and, through use of additional software, act as a handheld game console. Console-like features of the VMU include a small black and white screen, speaker, directional pad, four buttons and the ability to download additional games. Initially only available in white, colours were expanded to transparent Red, Blue, Green, Yellow, Black and many other colour variations.

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